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Unreal Engine C++ API Reference > Plugins > ControlRig > UControlRig
- IInterface_AssetUserData::GetAssetUserDataArray()
- URigVMHost::GetAssetUserDataArray()
- UControlRig::GetAssetUserDataArray()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
Include | #include "ControlRig.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRig.cpp |
virtual const TArray< UAssetUserData &42; > &42; GetAssetUserDataArray&40;&41; const