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Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
Include | #include "Rigs/RigHierarchyDefines.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRigControlValueStorage
Variables
Type | Name | Description | |
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bool | bValid | |
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float | Float00 | |
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float | Float00_2 | |
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float | Float01 | |
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float | Float01_2 | |
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float | Float02 | |
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float | Float02_2 | |
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float | Float03 | |
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float | Float03_2 | |
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float | Float10 | |
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float | Float10_2 | |
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float | Float11 | |
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float | Float11_2 | |
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float | Float12 | |
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float | Float12_2 | |
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float | Float13 | |
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float | Float13_2 | |
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float | Float20 | |
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float | Float20_2 | |
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float | Float21 | |
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float | Float21_2 | |
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float | Float22 | |
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float | Float22_2 | |
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float | Float23 | |
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float | Float23_2 | |
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float | Float30 | |
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float | Float30_2 | |
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float | Float31 | |
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float | Float31_2 | |
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float | Float32 | |
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float | Float32_2 | |
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float | Float33 | |
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float | Float33_2 |
Constructors
Type | Name | Description | |
---|---|---|---|
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