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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Rigs > API/Plugins/ControlRig/Rigs/FRigControlValue > API/Plugins/ControlRig/Rigs/FRigControlValue/Get
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FVector2D Get&40;&41; const
Remarks
We disable all of these to force Control Rig to store values as floats. We've added our own float variations purely for storage purposes, from which we'll cast back and forth to FTransform etc.