Navigation
Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs > FAnimationHierarchy > GetLocalTransform
- FNodeHierarchyWithUserData::GetLocalTransform()
- FAnimationHierarchy::GetLocalTransform()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h |
Include | #include "Rigs/AnimationHierarchy.h" |
virtual FTransform & GetLocalTransform
&40;
int32 Index
&41;