Navigation
Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs > FAnimationHierarchy > GetGlobalTransform
- FNodeHierarchyWithUserData::GetGlobalTransform()
- FAnimationHierarchy::GetGlobalTransform()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h |
Include | #include "Rigs/AnimationHierarchy.h" |
virtual const FTransform & GetGlobalTransform
&40;
int32 Index
&41; const