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Unreal Engine C++ API Reference > Plugins > ControlRig > Math > Simulation
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Math/Simulation/CRSimPointConstraint.h |
Include | #include "Math/Simulation/CRSimPointConstraint.h" |
Syntax
USTRUCT&40;&41;
struct FCRSimPointConstraint
Variables
Type | Name | Description | |
---|---|---|---|
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FVector | DataA | The first data member for the constraint. |
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FVector | DataB | The second data member for the constraint. |
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int32 | SubjectA | The first point affected by this constraint |
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int32 | SubjectB | The (optional) second point affected by this constraint This is currently only used for the distance constraint |
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ECRSimConstraintType | Type | The type of the constraint |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | Apply
(
FRigVMSimPoint& OutPointA, |