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Unreal Engine C++ API Reference > Plugins > RigVM > RigVMFunctions > Math
References
Module | RigVM |
Header | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMMathLibrary.h |
Include | #include "RigVMFunctions/Math/RigVMMathLibrary.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRigVMSimPoint
Variables
Type | Name | Description | |
---|---|---|---|
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float | InheritMotion | Defines how much the point will inherit motion from its input. |
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float | LinearDamping | The linear damping of the point |
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FVector | LinearVelocity | The velocity of the point per second |
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float | Mass | The mass of the point |
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FVector | Position | The position of the point |
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float | Size | Size of the point - only used for collision |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FRigVMSimPoint | IntegrateSemiExplicitEuler
(
const FVector& InForce, |
|
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FRigVMSimPoint | IntegrateVerlet
(
const FVector& InForce, |