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Unreal Engine C++ API Reference > Plugins > ControlRig > Math > Simulation
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Math/Simulation/CRSimLinearSpring.h |
Include | #include "Math/Simulation/CRSimLinearSpring.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FCRSimLinearSpring
Variables
Type | Name | Description | |
---|---|---|---|
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float | Coefficient | The power of this spring |
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float | Equilibrium | The rest length of this spring. |
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int32 | SubjectA | The first point affected by this spring |
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int32 | SubjectB | The second point affected by this spring |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | CalculateForPoints
(
const FRigVMSimPoint& InPointA, |