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Unreal Engine C++ API Reference > Plugins > ControlRig > Math > Simulation
Inheritance Hierarchy
- FCRSimContainer
- FCRSimPointContainer
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Math/Simulation/CRSimContainer.h |
Include | #include "Math/Simulation/CRSimContainer.h" |
Syntax
USTRUCT&40;Meta&61;&40;Abstract&41;&41;
struct FCRSimContainer
Variables
Type | Name | Description | |
---|---|---|---|
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float | AccumulatedTime | The time step used by this container |
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float | TimeLeftForStep | The time left until the next step |
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float | TimeStep | The time step used by this container |
Constructors
Type | Name | Description | |
---|---|---|---|
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ||
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void | ||
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void | IntegrateVerlet
(
float InBlend |
|
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void | Reset () |
|
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void | ResetTime () |
|
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void | StepSemiExplicitEuler
(
float InDeltaTime |
|
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void | StepVerlet
(
float InDeltaTime, |