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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_MultiFABRIK_WorkData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |
| Include Path | #include "Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h" |
Syntax
USTRUCT ()
struct FRigUnit_MultiFABRIK_WorkData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_MultiFABRIK_WorkData() |
Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneTree | TArray< FRigUnit_MultiFABRIK_BoneWorkingData > | Bone tree for WIP data structure | Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h | |
| ChainGroup | FRigUnit_MultiFABRIK_ChainGroup | Chain groups - contains list of sub groups (Children) | Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h | |
| EffectorBoneIndices | TArray< FCachedRigElement > | List of effector bone indices | Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |