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API > API/Plugins > API/Plugins/ControlRig
Contains groups of Chains This also contains base bone tree index of the root
| Name | FRigUnit_MultiFABRIK_ChainGroup |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |
| Include Path | #include "Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h" |
Syntax
struct FRigUnit_MultiFABRIK_ChainGroup
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_MultiFABRIK_ChainGroup() |
Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Chain | FRigUnit_MultiFABRIK_Chain | Current chain data | Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h | |
| Children | TArray< FRigUnit_MultiFABRIK_ChainGroup > | Children of this chain this means these are children AT THE END OF THE CHAIN | Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h | |
| RootBoneTreeIndex | int32 | Root bone index for this specific chain - this index is | Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Units/Highlevel/Hierarchy/RigUnit_MultiFABRIK.h |