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Retrieves the shape settings of a control
| Name | FRigUnit_HierarchyGetShapeSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Shape Settings", Keywords="Construction,Create,New,Control", Varying))
struct FRigUnit_HierarchyGetShapeSettings : public FRigUnit_DynamicHierarchyBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicHierarchyBase → FRigUnit_HierarchyGetShapeSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchyGetShapeSettings() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Item | FRigElementKey | The item to change | Units/Execution/RigUnit_DynamicHierarchy.h |
|
| Settings | FRigUnit_HierarchyAddControl_ShapeSettings | The shape settings for the control | Units/Execution/RigUnit_DynamicHierarchy.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Execution/RigUnit_DynamicHierarchy.h |