Navigation
API > API/Plugins > API/Plugins/ControlRig
Adds a new null to the hierarchy Note: This node only runs as part of the construction event.
| Name | FRigUnit_HierarchyAddNull |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Spawn Null", Keywords="Construction,Create,New,Locator,Group", Varying))
struct FRigUnit_HierarchyAddNull : public FRigUnit_HierarchyAddElement
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_DynamicHierarchyBaseMutable → FRigUnit_HierarchyAddElement → FRigUnit_HierarchyAddNull
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchyAddNull() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Space | ERigVMTransformSpace | Defines if the transform should be interpreted in local or global space | Units/Execution/RigUnit_DynamicHierarchy.h |
|
| Transform | FTransform | The initial transform of the new element | Units/Execution/RigUnit_DynamicHierarchy.h |
|
Functions
Public
Overridden from FRigUnit_HierarchyAddElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ERigElementType GetElementTypeToSpawn() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Execution/RigUnit_DynamicHierarchy.h |