Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_HierarchyAddControlVector_LimitSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigUnit_HierarchyAddControlVector_LimitSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchyAddControlVector_LimitSettings() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDrawLimits | bool | Units/Execution/RigUnit_DynamicHierarchy.h |
|
|
| LimitX | FRigControlLimitEnabled | Units/Execution/RigUnit_DynamicHierarchy.h |
|
|
| LimitY | FRigControlLimitEnabled | Units/Execution/RigUnit_DynamicHierarchy.h |
|
|
| LimitZ | FRigControlLimitEnabled | Units/Execution/RigUnit_DynamicHierarchy.h |
|
|
| MaxValue | FVector | Units/Execution/RigUnit_DynamicHierarchy.h |
|
|
| MinValue | FVector | Units/Execution/RigUnit_DynamicHierarchy.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Configure
(
FRigControlSettings& OutSettings |
Units/Execution/RigUnit_DynamicHierarchy.h | ||
void ConfigureFrom
(
const FRigControlElement* InControlElement, |
Units/Execution/RigUnit_DynamicHierarchy.h |