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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigDirectManipulationTarget
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Units/RigUnit.h | |||
FRigDirectManipulationTarget
(
const FString& InName, |
Units/RigUnit.h |
FRigDirectManipulationTarget()
| Name | FRigDirectManipulationTarget |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnit.h |
| Include Path | #include "Units/RigUnit.h" |
FRigDirectManipulationTarget()
FRigDirectManipulationTarget(const FString &, ERigControlType)
| Name | FRigDirectManipulationTarget |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnit.h |
| Include Path | #include "Units/RigUnit.h" |
FRigDirectManipulationTarget
(
const FString & InName,
ERigControlType InControlType
)