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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigDirectManipulationTarget |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnit.h |
| Include Path | #include "Units/RigUnit.h" |
Syntax
struct FRigDirectManipulationTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Units/RigUnit.h | |||
FRigDirectManipulationTarget
(
const FString& InName, |
Units/RigUnit.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ControlType | ERigControlType | Units/RigUnit.h | ||
| Name | FString | Units/RigUnit.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FRigDirectManipulationTarget& InOther |
Units/RigUnit.h | ||
bool operator>
(
const FRigDirectManipulationTarget& InOther |
Units/RigUnit.h |