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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigDirectManipulationInfo |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnit.h |
| Include Path | #include "Units/RigUnit.h" |
Syntax
struct FRigDirectManipulationInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigDirectManipulationInfo() |
Units/RigUnit.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInitialized | bool | Units/RigUnit.h | ||
| ControlKey | FRigElementKey | Units/RigUnit.h | ||
| Node | TWeakObjectPtr< const URigVMUnitNode > | Units/RigUnit.h | ||
| OffsetTransform | FTransform | Units/RigUnit.h | ||
| Target | FRigDirectManipulationTarget | Units/RigUnit.h | ||
| Transforms | TArray< FTransform > | Units/RigUnit.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Units/RigUnit.h |