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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigConnectionRuleStash
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FStructOnScope > Get () |
Rigs/RigConnectionRules.h | ||
const FRigConnectionRule * Get
(
TSharedPtr< FStructOnScope >& InOutStorage |
Rigs/RigConnectionRules.h |
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigConnectionRules.h |
| Include Path | #include "Rigs/RigConnectionRules.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigConnectionRules.cpp |
TSharedPtr < FStructOnScope > Get() const
Get(TSharedPtr< FStructOnScope > &)
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigConnectionRules.h |
| Include Path | #include "Rigs/RigConnectionRules.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigConnectionRules.cpp |
const FRigConnectionRule * Get
(
TSharedPtr < FStructOnScope > & InOutStorage
) const