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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigAndConnectionRule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigConnectionRules.h | |||
FRigAndConnectionRule
(
const TypeA& InA, |
Rigs/RigConnectionRules.h |
FRigAndConnectionRule()
| Name | FRigAndConnectionRule |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigConnectionRules.h |
| Include Path | #include "Rigs/RigConnectionRules.h" |
FRigAndConnectionRule()
FRigAndConnectionRule(const TypeA &, const TypeB &)
| Name | FRigAndConnectionRule |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigConnectionRules.h |
| Include Path | #include "Rigs/RigConnectionRules.h" |
template<typename TypeA, typename TypeB>
FRigAndConnectionRule
(
const TypeA & InA,
const TypeB & InB
)