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Unreal Engine C++ API Reference > Plugins > ControlRig > FControlRigAnimInstanceProxy
- FAnimInstanceProxy::Initialize()
- FControlRigAnimInstanceProxy::Initialize()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigAnimInstance.h |
Include | #include "ControlRigAnimInstance.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigAnimInstance.cpp |
virtual void Initialize
&40;
UAnimInstance &42; InAnimInstance
&41;
Remarks
Called when our anim instance is being initialized