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API > API/Plugins > API/Plugins/ControlRig
| Name | FConstraintNodeData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h |
| Include Path | #include "Rigs/AnimationHierarchy.h" |
Syntax
USTRUCT ()
struct FConstraintNodeData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConstraintOffset | FConstraintOffset | Rigs/AnimationHierarchy.h | ||
| LinkedNode | FName | Rigs/AnimationHierarchy.h | ||
| RelativeParent | FTransform | Rigs/AnimationHierarchy.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constraints | TArray< FTransformConstraint > | Rigs/AnimationHierarchy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddConstraint
(
const FTransformConstraint& TransformConstraint |
Rigs/AnimationHierarchy.h | ||
void DeleteConstraint
(
const FName& TargetNode |
Rigs/AnimationHierarchy.h | ||
bool DoesHaveConstraint() |
Rigs/AnimationHierarchy.h | ||
FTransformConstraint * FindConstraint
(
const FName& TargetNode |
Rigs/AnimationHierarchy.h | ||
const TArray< FTransformConstraint > GetConstraints() |
Returns constraint ptr if found | Rigs/AnimationHierarchy.h |