| bMaintainOffset |
bool |
When the constraint is first applied, maintain the offset from the target node |
Constraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Transform Constraint"
|
| Operator |
FConstraintDescription |
Thought of separating this out per each but we'll have an issue with applying transform in what order but something to think about if that seems better |
Constraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Transform Constraint"
|
| SourceNode |
FName |
|
Constraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Transform Constraint"
|
| TargetNode |
FName |
|
Constraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Transform Constraint"
|
| Weight |
float |
|
Constraint.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Transform Constraint"
|