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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/AControlRigShapeActor
- UObject::IsSelectedInEditor()
- AActor::IsSelectedInEditor()
- AControlRigShapeActor::IsSelectedInEditor()
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigGizmoActor.h |
| Include | #include "ControlRigGizmoActor.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigGizmoActor.cpp |
UFUNCTION&40;BlueprintGetter&41;
virtual bool IsSelectedInEditor&40;&41; const
Remarks
Get whether the control is selected/unselected