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Unreal Engine C++ API Reference > Plugins > ContextualAnimationEditor > FContextualAnimAssetEditorToolkit
- IToolkit::GetWorldCentricTabPrefix()
- FAssetEditorToolkit::GetWorldCentricTabPrefix()
- FContextualAnimAssetEditorToolkit::GetWorldCentricTabPrefix()
References
Module | ContextualAnimationEditor |
Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Public/ContextualAnimAssetEditorToolkit.h |
Include | #include "ContextualAnimAssetEditorToolkit.h" |
Source | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Private/ContextualAnimAssetEditorToolkit.cpp |
virtual FString GetWorldCentricTabPrefix&40;&41; const
Remarks
Returns the localize prefix string to use for tab labels in world-centric mode.