Navigation
API > API/Plugins > API/Plugins/ContextualAnimation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataAsset
- UContextualAnimSceneAsset
References
| Module | ContextualAnimation |
| Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneAsset.h |
| Include | #include "ContextualAnimSceneAsset.h" |
Syntax
UCLASS (Blueprintable)
class UContextualAnimSceneAsset : public UDataAsset
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FContextualAnimAttachmentParams > | AttachmentParams | ||
| bool | bIgnoreClientMovementErrorChecksAndCorrection | ||
| bool | bPrecomputeAlignmentTracks | Whether we should extract and cache alignment tracks off line. | |
| EContextualAnimCollisionBehavior | CollisionBehavior | ||
| TArray< FContextualAnimIgnoreChannelsParam > | CollisionChannelsToIgnoreParams | ||
| FContextualAnimIKTargetParams | IKTargetParams | ||
| TArray< FContextualAnimActorPreviewData > | OverridePreviewData | ||
| FName | PrimaryRole | ||
| float | Radius | ||
| TObjectPtr< UContextualAnimRolesAsset > | RolesAsset | ||
| int32 | SampleRate | Sample rate (frames per second) used when sampling the animations to generate alignment and IK tracks | |
| TArray< FContextualAnimSceneSection > | Sections |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UContextualAnimSceneAsset
(
const FObjectInitializer& ObjectInitializer |
Functions
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PreSave
(
FObjectPreSaveContext ObjectSaveContext |
Presave function. |
Typedefs
| Name | Description |
|---|---|
| FForEachAnimTrackFunction |