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API > API/Plugins > API/Plugins/ContextualAnimation
Used to replicate a late join event
| Name | FContextualAnimRepLateJoinData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneActorComponent.h |
| Include Path | #include "ContextualAnimSceneActorComponent.h" |
Syntax
USTRUCT ()
struct FContextualAnimRepLateJoinData : public FContextualAnimRepData
Inheritance Hierarchy
- FContextualAnimRepData → FContextualAnimRepLateJoinData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | TWeakObjectPtr< AActor > | Actor that is joining the interaction | ContextualAnimSceneActorComponent.h | |
| ExternalWarpTargets | TArray< FContextualAnimWarpTarget > | ContextualAnimSceneActorComponent.h | ||
| Role | FName | Role in the interaction the actor is gonna play | ContextualAnimSceneActorComponent.h | |
| WarpPoints | TArray< FContextualAnimWarpPoint > | ContextualAnimSceneActorComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
ContextualAnimSceneActorComponent.h |