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API > API/Plugins > API/Plugins/ConcertSyncCore
Calls ConcertReplicationAction_UpdateComponentToWorld on the object if it is a USceneComponent.
| Name | FConcertReplicationAction_UpdateComponentToWorld |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/Processing/Actions/ConcertReplicationAction_UpdateComponentToWorld.h |
| Include Path | #include "Replication/Processing/Actions/ConcertReplicationAction_UpdateComponentToWorld.h" |
Syntax
USTRUCT (DisplayName="Update Component To World")
struct FConcertReplicationAction_UpdateComponentToWorld : public FConcertReplicationAction
Inheritance Hierarchy
- FConcertReplicationAction → FConcertReplicationAction_UpdateComponentToWorld
Functions
Public
Overridden from FConcertReplicationAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
const UE::ConcertSyncCore::FReplicationActionArgs& InArgs |
Replication/Processing/Actions/ConcertReplicationAction_UpdateComponentToWorld.h |