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Defines an action that should be performed when a property is replicated.
| Name | FConcertReplicationActionEntry |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/Data/ReplicationActionEntry.h |
| Include Path | #include "Replication/Data/ReplicationActionEntry.h" |
Syntax
USTRUCT ()
struct FConcertReplicationActionEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Action | TInstancedStruct< FConcertReplicationAction > | The action to perform when a property is matched. | Replication/Data/ReplicationActionEntry.h |
|
| Properties | TArray< TFieldPath< FProperty > > | If any of these properties is replicated, perform Action on the replicated object. | Replication/Data/ReplicationActionEntry.h |