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Describes the path to a FProperty replicated by Concert.
| Name | FConcertPropertyChain |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/Data/ConcertPropertySelection.h |
| Include Path | #include "Replication/Data/ConcertPropertySelection.h" |
Syntax
USTRUCT ()
struct FConcertPropertyChain
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Replication/Data/ConcertPropertySelection.h | |||
FConcertPropertyChain
(
const FArchiveSerializedPropertyChain* OptionalChain, |
Replication/Data/ConcertPropertySelection.h |
Enums
Public
| Name | Remarks |
|---|---|
| EToStringMethod |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PathToProperty | TArray< FName > | Path from root of UObject to leaf property. | Replication/Data/ConcertPropertySelection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetLeafProperty() |
Gets the leaf property, which is the property the path leads towards. | Replication/Data/ConcertPropertySelection.h | |
FConcertPropertyChain GetParent() |
Replication/Data/ConcertPropertySelection.h | ||
| Replication/Data/ConcertPropertySelection.h | |||
FConcertPropertyChain GetRootParent() |
Replication/Data/ConcertPropertySelection.h | ||
FName GetRootProperty() |
Replication/Data/ConcertPropertySelection.h | ||
bool IsChildOf
(
const FConcertPropertyChain& ParentToCheck |
Replication/Data/ConcertPropertySelection.h | ||
bool IsDirectChildOf
(
const FConcertPropertyChain& ParentToCheck |
Replication/Data/ConcertPropertySelection.h | ||
bool IsEmpty() |
Replication/Data/ConcertPropertySelection.h | ||
bool IsParentOf
(
const FConcertPropertyChain& ChildToCheck |
Replication/Data/ConcertPropertySelection.h | ||
bool IsRootProperty() |
Replication/Data/ConcertPropertySelection.h | ||
bool MatchesExactly
(
const FArchiveSerializedPropertyChain* OptionalChain, |
Utility for checking whether this path corresponds to OptionalChain leading to LeafProperty. | Replication/Data/ConcertPropertySelection.h | |
| Replication/Data/ConcertPropertySelection.h | |||
FString ToString
(
EToStringMethod Method |
Replication/Data/ConcertPropertySelection.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TOptional< FConcertPropertyChain > CreateFromPath
(
const UStruct& Class, |
Constructs a FConcertPropertyChain from a path if it is valid. | Replication/Data/ConcertPropertySelection.h |
See Also
- FConcertPropertyChain::PathToProperty.