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Displays the name of a client.
The name will look like "Client Name". If the client disconnects, the last known info is used. If the client info is unknown, the widget will display an empty FConcertClientInfo;
| Name | SRemoteClientName |
| Type | class |
| Header File | /Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Source/ConcertSharedSlate/Public/Widgets/Client/SRemoteClientName.h |
| Include Path | #include "Widgets/Client/SRemoteClientName.h" |
Syntax
class SRemoteClientName : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SRemoteClientName
- FSlateControlledConstruction → SWidget → SCompoundWidget → SRemoteClientName
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClientDisplayInfo | TAttribute< TOptional< FConcertClientInfo > > | The endpoint ID of the client to display. | Widgets/Client/SRemoteClientName.h | |
| LastKnownClientInfo | TOptional< FConcertClientInfo > | Cached so that the info remains known when the client disconnects. | Widgets/Client/SRemoteClientName.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Widgets/Client/SRemoteClientName.h |