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Unreal Engine C++ API Reference > Plugins > Concert
References
Module | Concert |
Header | /Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertMessageData.h |
Include | #include "ConcertMessageData.h" |
Syntax
USTRUCT ()
struct FConcertClientInfo
Remarks
Holds info on a client connected through concert
Variables
Type | Name | Description | |
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FLinearColor | AvatarColor | Holds the color of the user avatar in a session. |
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bool | bHasEditorData | True if this instance was built with editor-data |
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bool | bRequiresCookedData | True if this platform requires cooked data |
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FString | DesktopAvatarActorClass | Holds the string representation of the desktop actor class to be used as the avatar for a representation of a client |
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FString | DeviceName | Holds the name of the device that the instance is running on. |
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FString | DisplayName | Holds the display name of the user that owns this instance. |
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FConcertInstanceInfo | InstanceInfo | |
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FString | PlatformName | Holds the name of the platform that the instance is running on. |
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TArray< FName > | Tags | Holds an array of tags that can be used for grouping and categorizing. |
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FString | UserName | Holds the name of the user that owns this instance. |
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FString | VRAvatarActorClass | Holds the string representation of the VR actor class to be used as the avatar for a representation of a client |
Functions
Type | Name | Description | |
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void | Initialize () |
Initialize this client information based on the current environment |
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FText | Create a user friendly display string for using in things such as tooltips. |
Operators
Type | Name | Description | |
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bool | operator!=
(
const FConcertClientInfo& Other |
|
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bool | operator==
(
const FConcertClientInfo& Other |