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API > API/Plugins > API/Plugins/Composure
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UComposurePostProcessPassPolicy
- UComposureTonemapperPassPolicy
References
| Module | Composure |
| Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h |
| Include | #include "ComposureTonemapperPass.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, EditInlineNew, Meta=(DisplayName="Tonemapper Pass"))
class UComposureTonemapperPassPolicy : public UComposurePostProcessPassPolicy
Remarks
Tonemapper only rules used for configuring how UComposurePostProcessingPassProxy executes
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | ChromaticAberration | In percent, Scene chromatic aberration / color fringe (camera imperfection) to simulate an artifact that happens in real-world lens, mostly visible in the image corners. | |
| FColorGradingSettings | ColorGradingSettings | Color grading settings. | |
| FFilmStockSettings | FilmStockSettings | Film stock settings. |
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetupPostProcess_Implementation
(
USceneCaptureComponent2D* SceneCapture, |