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Unreal Engine C++ API Reference > Plugins > Composure > UComposurePlayerCompositingTarget
- UObject::FinishDestroy()
- UComposurePlayerCompositingTarget::FinishDestroy()
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h |
Include | #include "ComposurePlayerCompositingTarget.h" |
Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp |
virtual void FinishDestroy&40;&41;
Remarks
Begins UObject.