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API > API/Plugins > API/Plugins/Composure > API/Plugins/Composure/FCompositingMaterial
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SetMaterialParam
(
const FName ParamName, |
CompositingElements/CompositingMaterialPass.h | ||
bool SetMaterialParam
(
const FName ParamName, |
CompositingElements/CompositingMaterialPass.h | ||
bool SetMaterialParam
(
const FName ParamName, |
CompositingElements/CompositingMaterialPass.h |
SetMaterialParam(const FName, float)
| Name | SetMaterialParam |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/CompositingElements/CompositingMaterialPass.h |
| Include Path | #include "CompositingElements/CompositingMaterialPass.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingMaterialPass.cpp |
bool SetMaterialParam
(
const FName ParamName,
float ScalarValue
)
SetMaterialParam(const FName, FLinearColor)
| Name | SetMaterialParam |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/CompositingElements/CompositingMaterialPass.h |
| Include Path | #include "CompositingElements/CompositingMaterialPass.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingMaterialPass.cpp |
bool SetMaterialParam
(
const FName ParamName,
FLinearColor VectorValue
)
SetMaterialParam(const FName, UTexture *)
| Name | SetMaterialParam |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/CompositingElements/CompositingMaterialPass.h |
| Include Path | #include "CompositingElements/CompositingMaterialPass.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingMaterialPass.cpp |
bool SetMaterialParam
(
const FName ParamName,
UTexture * TextureValue
)