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API > API/Plugins > API/Plugins/Composure > API/Plugins/Composure/FCompFreezeFrameController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ClearFreezeFlags
(
const FFreezeFrameControlHandle& LockKey |
EditorSupport/CompFreezeFrameController.h | ||
bool ClearFreezeFlags
(
ETargetUsageFlags InFreezeFlags, |
EditorSupport/CompFreezeFrameController.h |
ClearFreezeFlags(const FFreezeFrameControlHandle &)
| Name | ClearFreezeFlags |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/EditorSupport/CompFreezeFrameController.h |
| Include Path | #include "EditorSupport/CompFreezeFrameController.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/EditorSupport/CompFreezeFrameController.cpp |
bool ClearFreezeFlags
(
const FFreezeFrameControlHandle & LockKey
)
ClearFreezeFlags(ETargetUsageFlags, const FFreezeFrameControlHandle &)
| Name | ClearFreezeFlags |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/EditorSupport/CompFreezeFrameController.h |
| Include Path | #include "EditorSupport/CompFreezeFrameController.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/EditorSupport/CompFreezeFrameController.cpp |
bool ClearFreezeFlags
(
ETargetUsageFlags InFreezeFlags,
const FFreezeFrameControlHandle & LockKey
)