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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/ACompositeActor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get the composite layers. | CompositeActor.h |
|
|
const TArray< TObjectPtr< UCompositeLayerBase > > & GetCompositeLayers () |
Get the composite layers. | CompositeActor.h |
GetCompositeLayers()
Description
Get the composite layers.
| Name | GetCompositeLayers |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeActor.h |
| Include Path | #include "CompositeActor.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/CompositeActor.cpp |
UFUNCTION (BlueprintGetter)
TArray < UCompositeLayerBase * > GetCompositeLayers()
GetCompositeLayers()
Description
Get the composite layers.
| Name | GetCompositeLayers |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeActor.h |
| Include Path | #include "CompositeActor.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/CompositeActor.cpp |
const TArray < TObjectPtr < UCompositeLayerBase > > & GetCompositeLayers() const