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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/UCommonUIActionRouterBase
A wrapper around TArray that keeps RootList sorted by PaintLayer
| Name | FActionDomainSortedRootList |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonUIActionRouterBase.h |
| Include Path | #include "Input/CommonUIActionRouterBase.h" |
Syntax
struct FActionDomainSortedRootList
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RootList | TArray< FActivatableTreeRootRef > | Input/CommonUIActionRouterBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
FActivatableTreeRootRef RootNode |
Inserts RootNode into RootList based on its paint layer. | Input/CommonUIActionRouterBase.h | |
bool Contains
(
FActivatableTreeRootRef RootNode |
Trivial Contains check. | Input/CommonUIActionRouterBase.h | |
void DebugDumpRootList
(
FString& OutputStr, |
Needed for debug purposes. | Input/CommonUIActionRouterBase.h | |
TArray< FActivatableTreeRootRef > & GetRootList () |
Input/CommonUIActionRouterBase.h | ||
const TArray< FActivatableTreeRootRef > & GetRootList () |
Input/CommonUIActionRouterBase.h | ||
int32 Remove
(
FActivatableTreeRootRef RootNode |
Trivial removal. | Input/CommonUIActionRouterBase.h | |
void Sort() |
Input/CommonUIActionRouterBase.h |