Navigation
Unreal Engine C++ API Reference > Plugins > CommonUI
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UWidget
- UPanelWidget
- UContentWidget
- UButton
- UCommonButtonInternalBase
References
Module | CommonUI |
Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonButtonBase.h |
Include | #include "CommonButtonBase.h" |
Syntax
UCLASS&40;Experimental&41;
class UCommonButtonInternalBase : public UButton
Remarks
Custom UButton override that allows us to disable clicking without disabling the widget entirely
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | bButtonEnabled | If true, this button is enabled. |
![]() ![]() |
bool | bInteractionEnabled | If true, this button can be interacted with it normally. |
![]() |
FOnButtonDoubleClickedEvent | HandleDoubleClicked | Called when the button is clicked |
![]() ![]() |
int32 | MinHeight | The minimum height of the button |
![]() ![]() |
int32 | MinWidth | The minimum width of the button |
![]() |
TSharedPtr< SBox > | MyBox | Cached pointer to the underlying slate button owned by this UWidget |
![]() |
TSharedPtr< class SCommonButton > | MyCommonButton | Cached pointer to the underlying slate button owned by this UWidget |
![]() ![]() ![]() ![]() |
FOnButtonClickedEvent | OnDoubleClicked | Called when the button is clicked |
![]() |
FSimpleDelegate | OnLostFocus | Called when the button loses focus |
![]() |
FSimpleDelegate | OnReceivedFocus | Called when the button receives focus |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UCommonButtonInternalBase
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsPressed () |
|
![]() |
void | SetButtonEnabled
(
bool bInIsButtonEnabled |
|
![]() |
void | SetButtonFocusable
(
bool bInIsButtonFocusable |
Updates the IsFocusable flag and updates the bIsFocusable flag of the underlying slate button widget |
![]() |
void | SetInteractionEnabled
(
bool bInIsInteractionEnabled |
|
![]() |
void | SetMinDesiredHeight
(
int32 InMinHeight |
|
![]() |
void | SetMinDesiredWidth
(
int32 InMinWidth |
|
![]() ![]() |
FReply | ||
![]() ![]() |
FReply | ||
![]() |
void | Called when internal slate button loses focus; Fires OnLostFocus | |
![]() |
void | Called when internal slate button receives focus; Fires OnReceivedFocus | |
![]() ![]() |
void | ||
![]() ![]() |
void |
Overridden from UWidget
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
bool | IsHovered () |
Returns true if the widget is currently being hovered by a pointer device |
![]() ![]() |
TSharedRef< SWidget > | Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | ReleaseSlateResources
(
bool bReleaseChildren |