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A CommonUI version of the object table row that is aware of UCommonButtonBase. Instead of bothering with handling mouse events directly, we rely on the entry being a button itself and respond to events from it.
| Name | SCommonButtonTableRow |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/SCommonButtonTableRow.h |
| Include Path | #include "SCommonButtonTableRow.h" |
Syntax
template<typename ItemType>
class SCommonButtonTableRow : public SObjectTableRow< ItemType >
Inheritance Hierarchy
- FGCObject → SObjectWidget → SObjectTableRow → SCommonButtonTableRow
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SObjectWidget → SObjectTableRow → SCommonButtonTableRow
- FSlateControlledConstruction → SWidget → SCompoundWidget → SObjectWidget → SObjectTableRow → SCommonButtonTableRow
Implements Interfaces
Structs
| Name | Remarks |
|---|---|
| FArguments |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SCommonButtonTableRow.h |
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FReply OnMouseButtonDoubleClick
(
const FGeometry& InMyGeometry, |
SCommonButtonTableRow.h | ||
virtual FReply OnMouseButtonDown
(
const FGeometry& MyGeometry, |
SCommonButtonTableRow.h | ||
virtual FReply OnMouseButtonUp
(
const FGeometry& MyGeometry, |
SCommonButtonTableRow.h | ||
virtual void OnMouseEnter
(
const FGeometry& MyGeometry, |
We rely on the button to handle all of these things for us. | SCommonButtonTableRow.h | |
virtual void OnMouseLeave
(
const FPointerEvent& MouseEvent |
SCommonButtonTableRow.h |
Protected
Overridden from SObjectTableRow
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DetectItemSelectionChanged() |
SCommonButtonTableRow.h | ||
virtual void InitializeObjectRow() |
SCommonButtonTableRow.h | ||
virtual void OnItemSelectionChanged
(
bool bIsItemSelected |
SCommonButtonTableRow.h | ||
virtual void ResetObjectRow() |
SCommonButtonTableRow.h |