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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/FUIInputConfig
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Input/UIActionBindingHandle.h |
|
|
|
Input/UIActionBindingHandle.h |
|
|
|
Input/UIActionBindingHandle.h |
|
| |
|
| Name |
FUIInputConfig |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include Path |
#include "Input/UIActionBindingHandle.h" |
| Source |
/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/UIActionRouterTypes.cpp |
FUIInputConfig()
| |
|
| Name |
FUIInputConfig |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include Path |
#include "Input/UIActionBindingHandle.h" |
| Source |
/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/UIActionRouterTypes.cpp |
FUIInputConfig
(
ECommonInputMode InInputMode,
EMouseCaptureMode InMouseCaptureMode,
bool bInHideCursorDuringViewportCapture
)
| |
|
| Name |
FUIInputConfig |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include Path |
#include "Input/UIActionBindingHandle.h" |
| Source |
/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/UIActionRouterTypes.cpp |
FUIInputConfig
(
ECommonInputMode InInputMode,
EMouseCaptureMode InMouseCaptureMode,
EMouseLockMode InMouseLockMode,
bool bInHideCursorDuringViewportCapture
)