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API > API/Plugins > API/Plugins/CommonInput > API/Plugins/CommonInput/UCommonInputPlatformSettings
- UObject::PostLoad()
- UCommonInputPlatformSettings::PostLoad()
References
| Module | CommonInput |
| Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Public/CommonInputBaseTypes.h |
| Include | #include "CommonInputBaseTypes.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Private/CommonInputBaseTypes.cpp |
virtual void PostLoad&40;&41;
Remarks
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.