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API > API/Plugins > API/Plugins/ClonerEffector > API/Plugins/ClonerEffector/Cloner > API/Plugins/ClonerEffector/Cloner/UCEClonerComponent
References
| Module | ClonerEffector |
| Header | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffector/Public/Cloner/CEClonerComponent.h |
| Include | #include "Cloner/CEClonerComponent.h" |
| Source | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffector/Private/Cloner/CEClonerComponent.cpp |
void UpdateRootActorBakedStaticMesh
(
AActor * InRootActor
)
Remarks
Merges all baked dynamic meshes from children and self into one static mesh to use as niagara mesh input