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Filters
Classes
Enums
| Type | Name | Description | |
|---|---|---|---|
| ECEClonerAttachmentStatus | |||
| ECEClonerAxis | Enumerate the axis available to use | ||
| ECEClonerCompareMode | Enumerate all operation compare mode for constraint | ||
| ECEClonerEasing | Enumerates all easing functions that are available to apply on weights See https://easings.net/ for curves visualizations and web open domain implementations Used as one enum to send the index to niagara as uint8 and apply easing directly in niagara | ||
| ECEClonerEffectorMode | Enumerates the effector mode available | ||
| ECEClonerEffectorType | Enumerates the effector shapes available | ||
| ECEClonerGridConstraint | Enumerate the grid constraints available when cloner layout selected is grid | ||
| ECEClonerLayout | Enumerate the different layouts available to dispose cloner instances | ||
| ECEClonerMeshAsset | Enumerate the mesh asset to look for when mesh layout is selected | ||
| ECEClonerMeshRenderMode | Enumerate the mesh render modes available to render a cloner instance | ||
| ECEClonerMeshSampleData | Enumerate the mesh sample dataset to pick from when mesh layout is selected | ||
| ECEClonerPlane | Enumerate the planes available to use | ||
| ECEClonerSpawnBehaviorMode | Enumerates all modes for how clones are spawned | ||
| ECEClonerSpawnLoopMode | Enumerates all modes to handle cloner spawn mode | ||
| ECEClonerTextureSampleChannel | Enumerate all texture channels to sample for constraint |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UE::ClonerEffector::SetBillboardComponentSprite
(
const AActor* InActor, |
||
| void | UE::ClonerEffector::SetBillboardComponentVisibility
(
const AActor* InActor, |