Navigation
API > API/Plugins > API/Plugins/ClonerEffector > API/Plugins/ClonerEffector/Cloner > API/Plugins/ClonerEffector/Cloner/ACEClonerActor
References
| Module | ClonerEffector |
| Header | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffector/Public/Cloner/CEClonerActor.h |
| Include | #include "Cloner/CEClonerActor.h" |
| Source | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffector/Private/Cloner/CEClonerActor.cpp |
UFUNCTION (BlueprintCallable, Category="Cloner", Meta=(DisplayName="SetDefaultMeshes"))
void BP_SetDefaultMeshes
(
const TArray < UStaticMesh * > & InMeshes
)