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API > API/Plugins > API/Plugins/ChaosVehicles
| Name | FVehicleSteeringConfig |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h |
| Include Path | #include "ChaosWheeledVehicleMovementComponent.h" |
Syntax
USTRUCT ()
struct FVehicleSteeringConfig
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVehicleSteeringConfig() |
ChaosWheeledVehicleMovementComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AngleRatio | float | Only applies when AngleRatio is selected | ChaosWheeledVehicleMovementComponent.h |
|
| SteeringCurve | FRuntimeFloatCurve | Maximum steering versus forward speed (MPH) | ChaosWheeledVehicleMovementComponent.h |
|
| SteeringType | ESteeringType | Single angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied | ChaosWheeledVehicleMovementComponent.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PSteeringConfig | Chaos::FSimpleSteeringConfig | ChaosWheeledVehicleMovementComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const Chaos::FSimpleSteeringConfig & GetPhysicsSteeringConfig
(
FVector2D WheelTrackDimensions |
ChaosWheeledVehicleMovementComponent.h | ||
void InitDefaults() |
ChaosWheeledVehicleMovementComponent.h |