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API > API/Plugins > API/Plugins/ChaosVehicles > API/Plugins/ChaosVehicles/FChaosVehicleAsyncInput
References
| Module | ChaosVehicles |
| Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManagerAsyncCallback.h |
| Include | #include "ChaosVehicleManagerAsyncCallback.h" |
| Source | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosVehicleManagerAsyncCallback.cpp |
virtual TUniquePtr< struct FChaosVehicleAsyncOutput > Simulate
&40;
UWorld &42; World,
const float DeltaSeconds,
const float TotalSeconds,
bool & bWakeOut
&41; const
Remarks
Vehicle simulation running on the Physics Thread