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Classes
| Type | Name | Description | |
|---|---|---|---|
| FChaosDestructionEvent | |||
| FChaosNiagaraModule | |||
| FNDIChaosDestruction_InstanceData | |||
| FNDIFieldRenderData | Data stored per physics asset instance on the render thread | ||
| FNDIGeometryCollectionArrays | Arrays in which the cpu datas will be str | ||
| FNDIGeometryCollectionBuffer | Render buffers that will be used in hlsl functions | ||
| FNDIGeometryCollectionData | Data stored per physics asset instance | ||
| FNDIGeometryCollectionProxy | Proxy to send data to gpu | ||
| FNDIPhysicsFieldData | Data stored per physics asset instance on the game thread | ||
| FNDIPhysicsFieldProxy | Proxy to send data to gpu | ||
| FNiagaraDataInterfaceProxyChaosDestruction | |||
| FNiagaraDIChaosDestruction_GPUData | |||
| FNiagaraDIChaosDestruction_InstanceDataToPassToRT | |||
| FResolvedNiagaraGeometryCollection | |||
| FSolverData | |||
| UNiagaraDataInterfaceChaosDestruction | Data Interface allowing sampling of Chaos Destruction data. | ||
| UNiagaraDataInterfaceGeometryCollection | Data Interface for the Collisions | ||
| UNiagaraDataInterfacePhysicsField | Data Interface for the strand base |