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API > API/Plugins > API/Plugins/ChaosNiagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfacePhysicsField
References
| Module | ChaosNiagara |
| Header | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfacePhysicsField.h |
| Include | #include "NiagaraDataInterfacePhysicsField.h" |
Syntax
UCLASS (EditInlineNew, Category="Chaos", Meta=(DisplayName="Physics Field"))
class UNiagaraDataInterfacePhysicsField : public UNiagaraDataInterface
Remarks
Data Interface for the strand base
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetPhysicsFieldBounds
(
FVectorVMExternalFunctionContext& Context |
Get the field bounds | |
| void | GetPhysicsFieldResolution
(
FVectorVMExternalFunctionContext& Context |
Get the field resolution | |
| void | SamplePhysicsIntegerField
(
FVectorVMExternalFunctionContext& Context |
Sample the integer field | |
| void | SamplePhysicsScalarField
(
FVectorVMExternalFunctionContext& Context |
Sample the scalar field | |
| void | SamplePhysicsVectorField
(
FVectorVMExternalFunctionContext& Context |
Sample the vector field |
Overridden from UNiagaraDataInterface
| Type | Name | Description | |
|---|---|---|---|
| bool | AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
GPU simulation functionality | |
| bool | CanExecuteOnTarget
(
ENiagaraSimTarget Target |
||
| bool | CopyToInternal
(
UNiagaraDataInterface* Destination |
Copy one niagara DI to this | |
| void | DestroyPerInstanceData
(
void* PerInstanceData, |
Destroys the per instance data for this interface. | |
| bool | Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | |
| bool | GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
||
| void | GetFunctionsInternal
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
||
| void | GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
||
| void | GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
UNiagaraDataInterface Interface | |
| bool | |||
| bool | InitPerInstanceData
(
void* PerInstanceData, |
Initializes the per instance data for this interface. | |
| int32 | Returns the size of the per instance data for this interface. | ||
| bool | PerInstanceTickPostSimulate
(
void* PerInstanceData, |
||
| void | ProvidePerInstanceDataForRenderThread
(
void* DataForRenderThread, |
Subclasses that wish to work with GPU systems/emitters must implement this. | |
| void | SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. | |
| bool | UpgradeFunctionCall
(
FNiagaraFunctionSignature& FunctionSignature |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. |
Overridden from UNiagaraDataInterfaceBase
| Type | Name | Description | |
|---|---|---|---|
| void | BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
Override this method to provide parameters to the GPU (SRV / UAV / Constants / etc) The most common usage will be to provide a single structure which is nested with other parameters. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | UObject Interface |