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Unreal Engine C++ API Reference > Plugins > ChaosNiagara
References
Module | ChaosNiagara |
Header | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfacePhysicsField.h |
Include | #include "NiagaraDataInterfacePhysicsField.h" |
Syntax
struct FNDIPhysicsFieldData
Remarks
Data stored per physics asset instance on the game thread
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FFieldSystemCommand > | FieldCommands | Field system commands for cpu |
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FPhysicsFieldResource * | FieldResource | Field render resource for gpu |
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FNiagaraLWCConverter | LWCConverter | |
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float | TimeSeconds | Time in seconds |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Init
(
FNiagaraSystemInstance* SystemInstance |
Initialize the resource |
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void | Release () |
Release the buffers |
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void | Update
(
FNiagaraSystemInstance* SystemInstance |
Update the commands |