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Unreal Engine C++ API Reference > Plugins > ChaosNiagara
References
Module | ChaosNiagara |
Header | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Public/NiagaraDataInterfaceGeometryCollection.h |
Include | #include "NiagaraDataInterfaceGeometryCollection.h" |
Syntax
struct FNDIGeometryCollectionArrays
Remarks
Arrays in which the cpu datas will be str
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FVector4f > | BoundsBuffer | |
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uint32 | NumPieces | |
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TArray< FVector4f > | PrevWorldInverseTransformBuffer | |
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TArray< FVector4f > | PrevWorldTransformBuffer | |
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TArray< FVector4f > | WorldInverseTransformBuffer | |
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TArray< FVector4f > | WorldTransformBuffer |
Constructors
Type | Name | Description | |
---|---|---|---|
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|||
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FNDIGeometryCollectionArrays
(
uint32 Num |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CopyFrom
(
const FNDIGeometryCollectionArrays* Other |
|
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void | Resize
(
uint32 Num |